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Layers of fear 2 tv tropes
Layers of fear 2 tv tropes










layers of fear 2 tv tropes

Cognizant Limbs: A vast majority of enemies in the dungeon have individual parts to be targeted.Certain enemies can also permanently decrease those stats, and sacrificing blood for Gro-goroth on a ritual circle causes a loss of 30 maximum body for the main character. Call a Hit Point a "Smeerp": Body and Mind are counterparts to both Health and Mana respectively, and are both set at 100 each, for the player's character as well as for every character that can be recruited.

layers of fear 2 tv tropes

Nor can you ask her out as a date for the dance. This is presumably because fusing with an ordinary human would have very terrible results for someone of her power. You cannot do anything sexual with the Young Girl, due to her fear of it.

  • If the protagonist defeats Le'garde after he ascends to godhood, they will proceed to leave the dungeon but they're so scarred and traumatized by their experience that they have increasingly vivid and realistic dreams of the dungeon, to the point where they can't even distinguish them from reality any more.
  • They will reawaken in a dark field, and after a brief dialogue with the God Of Fear And Hunger, they pass away.
  • Upon defeating the God of Fear And Hunger, the protagonist will abruptly collapse.
  • layers of fear 2 tv tropes

    He then proceeds to shatter the protagonist's mind with eldritch knowledge of humanity's true form, resulting in Ending B. If they clarify that they wish to "Crush the old Gods", he will inform the protagonist that not only is he a mere infinitesimal portion of Gro-goroth, but that he's more than capable of crushing them in that very moment. After defeating Traces Of Gro-goroth in a brutal, drawn out battle, he'll seem more confused at the protagonist's resistance than anything else.Then Tolomeo did it on his stream, multiple times, including with the worst character. Before the S endings were added, the creator thought that beating the game on hard was legitimately impossible. Beyond the Impossible: A meta example.Even then, there's the possibility of not arriving soon enough, which is incidentally the outcome of Hard mode no matter how fast you rush to him. While this is understandable with D'arce, his former second in command who has feelings for him, it's much less so with Ragnvaldr, who hates Le'garde and came to the dungeon simply to kill him. Batman Gambit: Le'garde's plan relies on the cooperation of someone else who entered the dungeon of Fear and Hunger, as well as working with someone who is both strong and willing to work with someone who can't provide any details about themself.Art Shift: Dungeon Nights mode, which has a more solid-coloured, Animesque style.First introduced in the Termina demo, now usable in this game. Lucky coins are required to use this feature, however. You can now hold the Shift key while choosing heads or tails to toss two coins to improve your chance of getting an item or succeeding in an event.After the introduction and choosing what skills and items your character will start with, you will be given the option of saving the game, saving you time should your character die.

    LAYERS OF FEAR 2 TV TROPES PATCH

    Anti-Frustration Features: Patch 1.3.0 has added the following for convenience:.Some accessories can subvert this trope, arm guards for preventing arm loss, leg guards for preventing leg loss and averted with the Salmonsnake Soul for preventing not only bleeding, but also preventing the loss of all limbs. This is especially important when dealing with enemies capable of doing the same as dismemberment can happen to your party members as well, resulting in not only limb loss but bleeding as well. The body parts of a majority of enemies can be selected, and can be destroyed if enough damage is done. An Arm and a Leg: With dismemberment being a major part of combat, battles take a strategic approach.However, using green herbs can subvert this if you are able to find them, being able to cure infections without limb loss. Bonesaws found in the dungeon can be used stop the spread at the cost of losing an arm or a leg. Amputation Stops Spread: There are many enemies capable of infecting the limbs of your party members, which if not dealt with will eventually lead to their deaths.












    Layers of fear 2 tv tropes